Sara A. Myers, Assistant Professor, School of HPER; Director
of the Gait Analysis Laboratory, Biomechanics Research Building , University of
Nebraska at Omaha
Biomechanics technologies that are used to develop and
are featured in movies and video games also have applications in clinical
and rehabilitation settings. An explanation of motion capture, assistive
devices, and other biomechanics tools
will be given, including examples of applications in pop culture and
medical settings.
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