Thursday, February 26, 2015

SciPop Talks!: Biomechanics Technology: From Pop Culture to Rehabilitation



Sara A. Myers, Assistant Professor, School of HPER; Director of the Gait Analysis Laboratory, Biomechanics Research Building , University of Nebraska at Omaha

Biomechanics technologies that are used to develop and are featured in movies and video games also have applications in clinical and rehabilitation settings. An explanation of motion capture, assistive devices, and other biomechanics tools will be given, including examples of applications in pop culture and medical settings.

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